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Sword Maniac aka X-Kaliber 2097

version: jp - year: 1993 - developer: winds - publisher: toshiba emi - format: super famicom, 8 mbit cartridge - condition: mint - rarity: hard to find


It's touching. These guys can't believe somebody actually played their game to the end. You're welcome fellas, videogames need martyrs too right?!

Review - Sword Maniac: a cool sounding name for an obscure and forgotten science-fiction side-scrolling action game.

Unfortunately, nothing really stands out here though, except maybe for the inspired box artwork and the nice animations of the main character. What's on offer has been done many times elsewhere, with better results.

I actually had to hold onto my pad with determination to fight a certain sense of boredom which seriously threatened my desire to actually go through the game.

For one thing, bosses seem particularly apathetic. They just seem to be waiting passively for something to happen (other than me falling asleep!). Simply put, boss fights often end up in boring, almost surrealistic stand offs where your real enemy ends up being either the ticking time limit or your brain-cells necrosis!

An action game needs to have punch but this game simply doesn't have much of it, and the generic enemies you'll come across while navigating through lazily designed levels won't do much to make you forget the underwhelming boss encounters.

In the end, Sword Maniac is not thrilling but it's not a complete mess either. It's just another average action game in the super famicom library.

If you have to own all of them, then try to see if you can find it. The problem is that this game is rather hard to come by in its Japanese form so get ready for some intense searching. Just don't spend too much time or energy to find it as I'll guarantee you'll be able to live a perfectly happy and normal life even without it.

I finished it two days ago, and I already forgot half of the levels while the other half will probably be forgotten as I finish writing this review.

To conclude, Sword Maniac is indeed a forgotten game, and rightly so.

Bottom line: ZZZZZZZZzzzzzzzzzzzzzzz....5/10










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