version: pal (de) collector edition - year: 2011 - developer: ubisoft montréal - publisher: ubisoft - format: ps3, blu-ray - condition: mint - rarity: uncommon
The Euro Collector's Edition includes the game's OST, the Embers animated CG short movie DVD, a small artbook and the bonus single player mission Vlad the Impaler's Prison and two multi-player skins. The DLCs are actually already on the disc and must be activated via a code on PSN...
Ezio is older in this last chapter of his trilogy...
...although he can still climb buildings like a 20-years old spiderman.
Constantinople provides an astonighingly beautiful and varied setting for the closure of this trilogy.
One of the better innovations at work: zip-lines allow for spectacular kills on the move!
Fights are even more gruesome in this sequel
Review- Revelations is the 4th proper Assassin's Creed (AC) game excluding the portable releases and it brings Ezio’s trilogy to conclusion.
This time, the Italian assassin sails to Constantinople, about 50 years after the city has fallen to the Ottaman Empire (or the Turks) effectively erasing the last bastion of Christianity in the East Mediterranean and ending the almost 1500 years old Roman/Byzantine rule.
In this time characterized by sweeping changes, you’ll find yourself exploring a city which was also referred to as Nova Roma (or New Rome) because of its undisputed role and influence in that region of the world for many centuries.
This means that Constantinople offers one of the best cityscapes of the Mediterranean (and probably of the world) with a variety of astonishingly beautiful buildings ranging from fantastic Greek and Roman buildings to breathtaking Byzantine Churches then converted to Mosques with towering minarets. From an architectural point of view, Constantinople is almost unrivalled and surely represents a great frame to progress the story of Assassin’s Creed.
What made AC Brotherhood such a great game is for the most part back, with the weird exclusion of horseback riding and the questionable inclusion (among other things) of the irritating “Defend Assassins Den” mini-game which looks poor and plays horribly.
On the front of what makes Revelations a great game to play though, the story is moved forward providing some great insight about Desmond.
This is done either though playable first person alternate levels which can be accessed by collecting animus fragments and then going through portals inside the Animus software code or through beautiful science-fiction cut-scenes.
The first person levels have a great abstract look and feel and require clever manipulations of shapes in order literally build yourself a path out of them: they play a bit like Valve’s Portal.
Back to the regular levels, Ezio can still recruit and call on assassins for help just like in Brotherhood while he now also has a hook blade which allows him to reach further points when jumping or climbing obstacles or to travel on zip-lines. He can also collect ingredients to make several different kinds of bombs which can be used to kill, stun, or create smoke screens for stealth kills or sneaking out of dangerous situations.
Unlocking viewpoints is also back and you’ll be able to witness wonderful views against the fascinating Mediterranean backdrop, the blue skies and the ever present sea-gulls which give to Constantinople an extra layer of liveliness and character.
The inter-linkage between Ezio’s final adventure and Altair final moments (in the form of 5 distinct missions) is another inspired touch, well thought out and interesting to play.
Bottom line: In the end, AC Revelations may not be as good as Brotherhood in general terms but it closes Ezio’s trilogy in a meaningful and beautiful way. The graphical glitches here and there probably dictated by the tight production schedule can be forgiven as Revelations offers something rare that not many other games can claim to offer: a touching story in a believable world with characters you can actually care for. Well done Ubisoft! 8,5/10