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Assassin's Creed II

version: pal (it), white edition - year: 2009 - developer: ubisoft montreal - publisher: ubisoft - format: ps3, blu-ray - condition: mint - rarity: uncommon

Several limited editions were released, the one above is the White Edition. It includes a bonus mission and a white Ezio figurine.


Venice is an evocative location


Swimming works really well to escape from guards


Stealth kills are performed easily


The leap of faith returns in this sequel

Review -A huge step forward compared to the first chapter in the series, Assassin’s Creed II continues the story of Desmond Miles who will this time explore the memories of Ezio da Firenze.

The game is based in Renaissance Italy, mainly in Florence, Venice and the small Tuscan town of Monteriggioni.

The setting is really unique and strangely underused in videogames of this type, and Assassin’s Creed II manages to recreate a whole time period in painstaking detail.

What really sets this game apart from the rest of the crowd is the awesome historical period which you can actually breath and almost touch with all of your senses. Being immersed in such a believable environment is simply unheard of in the world of videogames and I will go as far as saying that only videogames can actually recreate a time period in such a convincing way. It really feels like time travelling back to the 1500s!

The Venetian Carnival is maybe the highest point Assassin's Creed II reaches in terms of atmosphere. Games are performed at every street corner, the city is bursting with life, people wearing colorful masks enjoy themselves while you can have a good time as well.

Assassin’s Creed II structure remains similar to the first game, but gameplay has been touched up in the sense that missions are now more varied and interesting to play.

Running over rooftops is even more spectacular and easy to pull off.

Some minor complaints I have regard the very strange “Italian” accent that all of the characters have. Nobody sounds Italian at all! I have to say that this may represent an annoyance only to people who speak Italian and played the game in English, like I did.

Another thing which left me cold is the rigidity of the mission structure. Despite the huge cities you can visit and explore, the amount of things you can actually do outside of the main quest-line are limited to a very narrow set of things.

Undertaking side-quests can be fun at first, but after some time they start to feel identical one to the other. How many feathers can you collect before getting totally bored?

Unlocking view-points can also turn into a grind while updating Monteriggioni by spending money to restructure it provides a very basic management sub-game which is just ok.

I guess that what I am trying to say is that with such an awesome open world environment, you end up doing things which can rapidly become repetitive.

Bottom line: Despite its flaws, Assassin’s Creed II is really a good game, much improved over the prequel although there is still room to make the experience even more rewarding to play. 8,5/10










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