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Death Bringer

version: pal - year: 1991 - developer: the mystery machine - publisher: empire software - format: a500, 2 disks - condition: good - rarity: uncommon

Review - Empire's take on the hack'n'slash arcade-adventure games on the Amiga had a lot going for it: nice colorful graphics with plenty of parallax scrolling coupled with an equally nice music and decent sound effects. Even the text-based intro managed to be interesting because of its great humor. So what went wrong?

In a word: gameplay. Controls are sluggish and Karn the barbarian takes ages to respond to your inputs. This isn't that bad early in the game but as you make progress and the game difficulty increases, Deathbringer becomes very frustrating and borders unplayability. That's a shame because the game had a lot going for it. Most console games that came out at that time could probably boost not over 2 to 3 layers of parallax scrolling. Deathbringer had 36 layers (as claimed on the box) but that wasn't enough to make gamers remember it.

Bottom line: Great parallax can't save it from the grave, still give it a shot if you like Shadow of the Beast....5/10

 

 

 

 

 

 

 

 

 

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